For those of you who are mission editor gurus, I'm just trying to clarify.
If a timer trigger in the process of counting is hit by a deactivate trigger, does:
1. The counting on the timer PAUSE and then RESUME counting from where it left off if/when an activate trigger hits it
2. The counting is CANCELED in progress (reset to 0) and if/when an activate trigger hits it, the timer does not automatically restart, it only allows the timer to be restarted from scratch through whatever mechanism started the timer in the first place?
I'm hoping for number 2 (and I've been building that way) but I fear that some of the bugs I've experienced with previous logic circuits I build is because it's number 1.