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Post Scriptum

PostPosted: Fri Jan 12, 2018 10:20 am
by SYN_Vander
Re-post here, so we won't loose track. Looks like WW2 is getting some attention again!

WW2 squad based shooter with "A bridge too far" theme!

http://postscriptumgame.com/




Re: Post Scriptum

PostPosted: Wed Jan 17, 2018 6:43 pm
by SYN_Bandy
Hopefully they will include the Canadian engineer units that were there and rescued the British prartroopers -- for some reason they are left out of most accounts. Sour grapes perhaps?

:lol:

Re: Post Scriptum

PostPosted: Wed Feb 07, 2018 7:03 pm
by SYN_Vander


Lot's of info here (if you have the patience :) )

Re: Post Scriptum

PostPosted: Sun Apr 15, 2018 11:36 pm
by SYN_MrWolf

Re: Post Scriptum

PostPosted: Mon Apr 16, 2018 11:38 am
by SYN_Mugue
Lookin great. Anyone know if this will be supporting head tracking? Would be cool if so.

Also is that canteen like a never ending mana potion? :grin:

Re: Post Scriptum

PostPosted: Tue Apr 17, 2018 4:22 pm
by SYN_MrWolf
Well same game engine as squad..so I don't think track-ir is usable.

They said they would release it in Spring...can be any week now.

Re: Post Scriptum

PostPosted: Tue Apr 17, 2018 6:31 pm
by SYN_Repent
its an exciting prospect