SYN_Requiem wrote:... I have noticed that the funding goals have started becoming 2 million apart instead of 1 million, so either they are at the final end of their main development ideas for release or they are milking it a bit more.
Of course they're milking it! BUT, fact is, they have always stated that 23 mil was their ultimate goal from the beginning, so they are at the final end. They also put up a poll asking whether they should extend the development drive past 23 mil, and majority of the mindless said yes.
SYN_Requiem wrote:I still have my little Aurora MR from the KS and probably won't buy what I want before release because I'd like to earn it in-game (Hornet)...
Noble, very noble. I look at it this way though, I know eventually somebody is going to hand me my ass and steal my ship (at least once ); I don't want to start off at the very bottom over and over again. Though, as I think about it, if one is monetarily successful in-game you could maintain a couple of ships and thus avoid starting from scratch with an Aurora that way. I personally don't see starting off with a Freelancer as being much of an advantage anyways, and besides, I wanted a turret for my son to man (though I think now he is too young for the game).
Your wife is a gamer? Does she game???SYN_Requiem wrote:...but if I get my wife into SC (as long as she can customise her character she will) then I'll need a two seater or get cracking on teaching her to fly some more.
Naw, don't teach her to fly, I've got that spare turret, she can fly in my ship
EDIT: Yes, the plan is to be able to customize the look of your character, female or male, or??? We just don't know how much, but imagine it will be sufficient for her purposes. Show her this video, linked earlier. It explains Chris Robert's vision of the game, how the character will be personalized, and how death will be handled...