Star Citizen Demo from the Gamescom 2016

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Star Citizen Demo from the Gamescom 2016

Postby SYN_DerHesse70 » Sat Aug 20, 2016 2:37 pm

:shock: :shock: :shock:

"Es ist noch kein Meister vom Himmel gefallen!"
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Re: Star Citizen Demo from the Gamescom 2016

Postby SYN_Bandy » Tue Aug 23, 2016 10:56 am

Thanks for posting the video.
Still have my fingers crossed, but still wondering how it's all going to play out in the real world.
Lest we forget...
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Re: Star Citizen Demo from the Gamescom 2016

Postby SYN_MrWolf » Tue Aug 23, 2016 3:33 pm

Looks freaking awesome.
ALWAYS BE YOURSELF! UNLESS YOU CAN BE BATMAN. THEN ALWAYS BE BATMAN.
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Re: Star Citizen Demo from the Gamescom 2016

Postby SYN_Per » Tue Aug 23, 2016 4:26 pm

Sure does
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Re: Star Citizen Demo from the Gamescom 2016

Postby SYN_Vander » Tue Aug 23, 2016 7:29 pm

Looks quite good actually! But what is that guy doing in MY ship!?! :lol:
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Re: Star Citizen Demo from the Gamescom 2016

Postby SYN_Bandy » Wed Aug 24, 2016 4:40 pm

I managed to set aside nearly the hour it took to watch the demo, and yes most definitely, it is quite impressive as presented on the stage. Instead of trying to custom bind my JS and quadrant with xml code since neither are supported, I should simply get a game pad and adjust to using one at this point.

While it may have been heavily choreographed (and can't blame them for that, their reputation and the game are getting negative press lately) they showed some really fine features and game play. Time will tell whether they managed to patch the Cryengine netcode problems and we can realize the same MP crew experience as a squad in different countries, and continents.

I want to play this with you guys as much as you all do.
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