Weapon mod

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Weapon mod

Postby SYN_DerHesse70 » Tue Jan 31, 2017 8:07 am

I did an incredible engineer weapon mod yesterday.

I went to the Dweller and did a new grade 3 efficient beam laser mod with thermal vent special effect. I have my corvette fitted with 7 beam lasers (5x turreted C3, 2xC2, 2xC1 and 2x gimballed C4).

I can now fire all day long without getting hot!!! :eek: :eek: :eek: Only the capacitor put an end.

Look at this video of another cmd:

I went to a resource extraction side for testing and ended with 3.8mil CR no scratch in the hull and 2000CR reloading costs (only chaff launcher, heat thinks and shield cell banks).
"Es ist noch kein Meister vom Himmel gefallen!"
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