What you need to know: Game & Historic Resources

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What you need to know: Game & Historic Resources

Postby SYN_Bandy » Thu Feb 05, 2015 12:02 pm

Let's start a thread to include tutorials or other advice we stumble upon so it doesn't get buried in the 'other' thread.
I'll move the links Vander provided over here as well.

A new thread for training at NA forum: http://forum.game-labs.net/index.php?/topic/4252-tutorials-and-teaching-new-players/

Keyboard and bindings:
My understanding is don't monkey around with bindings at the moment. They're working on custom binding, but not yet.
http://forum.game-labs.net/index.php?/topic/1964-keyboard-shortcuts-list-keybinding-suggestions/

While in gunnery view, you can hold ALT to switch back to normal view and look around your ship. When you release ALT you will return to gunnery view and your aiming will not be reset.

Manual sails I can understand this fellow much better...


Manual Sails and tacking a 1st rate (text only)


More manual sails, but the Castillian accent can get in the way... Likely not for Haash tho...
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Re: What you need to know...

Postby SYN_Vander » Tue Feb 10, 2015 9:50 am

This is also a very informative read, although I have been to lazy so far to read it all! :lol:

http://forum.game-labs.net/index.php?/t ... -mr-doran/
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Re: What you need to know...

Postby SYN_Bandy » Thu Feb 12, 2015 11:30 am

Historic Resources/References

Seamanship in the Age of Sail Chapters 1-6
This is widely recognized as the go-to resource over at NA forum. Great illustrations.
However, it is a $150+ book that my wife found in her library, so I'm chipping away at scanning it (i.e. not a pro job... :grin: ).
https://www.mediafire.com/?nje742dzw5e5qvn

The Capability of Sailing Warships: Manoeuvrability The Northern Mariner (July 2004)
http://www.cnrs-scrn.org/northern_mariner/vol14/tnm_14_3_57-68.pdf

Seamanship Techniques A pro-pdf with internal links, but not as accessible/historically oriented as the first link.
http://anzaliport.pmo.ir/pso_content/media/digitallibrary/2013/1/book13/13.pdf


Feel free to add whatever you find that will broaden our understanding and enrich our experience!
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Re: What you need to know: Game & Historic Resources

Postby SYN_Flashman » Thu Feb 12, 2015 2:15 pm

How historically accurate is this game? For instance the Royal Navy excelled at Seamanship and Gunnery.

The French and Spanish navies spent much of their time blockaded in port and therefore lacked sea experience. Their crews often just landsmen drafted in. The French navy officer corps was devastated during the Revolutionary reign of terror and therefore the French suffered from a lack of experienced sea going officers. The French Navy fought with bravery but less effectively than the Royal Navy in most engagements, especially later in the war.

The Spanish navy was both inept and Spanish sailors notorious for their lack of courage (could be something to do with being unwilling patsys of the French).

Meanwhile the Royal Navy excelled at seamanship as they spent so much time at sea blockading French ports, a difficult endeavour in winter with atlantic storms etc. Nelson himself went onboard ship in May 1804 and never again stepped on dry land, dying at the Battle of Trafalgar in October 1805!

The Royal Navy also excelled at gunnery, typically achieving a fire rate twice that of the French and Spanish. This cheifly through endless practice whilst on blockade duty.

Also the French typically were tought to fire at the enemy ships masts, whilst the Roay Navy preffered to fire into an enemies hull, double shotting at close range to cause maximum casualties. Often battle would end with massive French/Spanish casulaties in comparison to the british ships.

Im tempted with this game... very tempted. Its all just money though!
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Postby SYN_Ricky » Thu Feb 12, 2015 5:58 pm

"A History of Sea Power" by Allan F. Westcott. Found it while browsing for other stuff on the Google Play Store, and it's FREE. 564 pages, describing the history of naval warfare and power from Antiquity to WWI. Just started to read it, might not be ultra detailed, but looks like a good start to understand a whole part of history which I'm not so familiar with. It was written in the 1920s.
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Re: What you need to know: Game & Historic Resources

Postby SYN_Bandy » Thu Feb 12, 2015 6:17 pm

Hi Ricky, do you have a URL handy? Is this the same book here? https://books.google.com/books?id=fYabAwAAQBAJ&pg=PP1&lpg=PP1&dq=A+History+of+Sea+Power+Allan+F.+Westcott&source=bl&ots=dAtIcQbTkZ&sig=f-aImp6225Sygud7TO8FLnx8BqA&hl=en&sa=X&ei=6ezcVJHBCcqrNqzggfgJ&ved=0CDQQ6AEwAg#v=onepage&q=A%20History%20of%20Sea%20Power%20Allan%20F.%20Westcott&f=false

Flashy, Naval Action is going to be MP, so the way different national fleets are handled will depend on the players themselves. I suppose if you wanted to role play, you could be a French officer and handle your sails sloppily and take extra time to reload your guns if you really want to...
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Re: What you need to know: Game & Historic Resources

Postby SYN_Flashman » Thu Feb 12, 2015 6:41 pm

SYN_Bandy wrote:Flashy, I suppose if you wanted to role play, you could be a French officer and handle your sails sloppily and take extra time to reload your guns if you really want to...



How very dare you! I am beset with apoplexy this very moment Sir!
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Re: What you need to know: Game & Historic Resources

Postby SYN_Bandy » Thu Feb 12, 2015 7:12 pm

:lol:

It's going to be a lot of fun, and it is right now as well, even if the battles are in an 'arena' so to speak.

Not sure if anyone noticed on the forum, but they already have the first release of the persistent world ready for testing travel mechanics. Only those who have attained/worked up to the Santissima are going to be allowed to give it a try.
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What you need to know: Game & Historic Resources

Postby SYN_Ricky » Thu Feb 12, 2015 8:27 pm

SYN_Bandy wrote:Hi Ricky, do you have a URL handy? Is this the same book here? https://books.google.com/books?id=fYabAwAAQBAJ&pg=PP1&lpg=PP1&dq=A+History+of+Sea+Power+Allan+F.+Westcott&source=bl&ots=dAtIcQbTkZ&sig=f-aImp6225Sygud7TO8FLnx8BqA&hl=en&sa=X&ei=6ezcVJHBCcqrNqzggfgJ&ved=0CDQQ6AEwAg#v=onepage&q=A%20History%20of%20Sea%20Power%20Allan%20F.%20Westcott&f=false

Flashy, Naval Action is going to be MP, so the way different nations fleets are handled will depend on the players themselves. I suppose if you wanted to role play, you could be a French officer and handle your sails sloppily and take extra time to reload your guns if you really want to...

Yeah Bandy, that's the one!
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Re: What you need to know: Game & Historic Resources

Postby SYN_Bandy » Sun Mar 15, 2015 1:53 am

Cannon stats!
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Tactics! Important!

This treatise is a difficult read unfortunately, but necessary evil to prevail more often than not...
http://forum.game-labs.net/index.php?/topic/3685-a-treatise-on-naval-action-a-complete-guide-mr-doran/
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